A scenic lake diorama of a Ford Mustang Shelby 500 GT driving down the lake and potentially getting stuck there for the rest of it's life, which is no fault of the driver because there isn't one. I originally wanted to make it as accurate to an actual lake as possible, but the final result ended up being heavily stylized, which I do quite like.
Road technique inspired by Simon Pickard's MOCs
Built with LDD and Mecabricks
Rendered with Blender
Number of pieces: Around 90,000
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